Sponge Company

Personal project, Experiment

SpongeCompany / 2022

My role: Concept, modeling, texturing, lighting, animation and compositing
Client: Personal project

As a personal project, I set myself the task of learning more procedural approaches and workflows. The exploration started in C4D where it was animated, textured, lit, and rendered. As I wanted to dive more into Houdini, I experimented with the modeling of the sticks in it’s native L-system and brought the models back into C4D.

This is a tribute to al the brands that aim to make their businesses as sustainable as possible.